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Eternal Melee
Production details :
2025
Unity (C#)
Game Jam (GMTK)
6 days
Team of 3 developpers
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1 Artist
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1 Designer
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1 Programmer

A top down 2 players fighting game
[gameplay right here]
My role :
Game Programmer
My personnal goal on this jam was to be able to work on a far smaller scope than usual, I tend to overengineer things while programming and this jam was an opportunity to adapt to a really tight deadline, it forced me to stop overthink the way I programmed some small features and focus on gamefeel and prototyping, which was really effective for a game jam experience.
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