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Eternal Melee

Production details :

2025
Unity (C#)
Game Jam (GMTK)
6 days
Team of 3 developpers
  • 1 Artist
  • 1 Designer
  • 1 Programmer
EternalMelee_Banner.png

A top down 2 players fighting game

[gameplay right here]

My role :

Game Programmer
 

My personnal goal on this jam was to be able to work on a far smaller scope than usual, I tend to overengineer things while programming and this jam was an opportunity to adapt to a really tight deadline, it forced me to stop overthink the way I programmed some small features and focus on gamefeel and prototyping, which was really effective for a game jam experience.

 
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